Download Carrier BS2 Specifications
Transcript
BASIC Stamp II Write WRITE address,byte Write a byte of data to the EEPROM. • Address is a variable/constant specifying the EEPROM address (0—2047) to write to. • Byte is a data byte to be written into EEPROM. Explanation The EEPROM is used for both program storage (which builds downward from address 2047) and data storage (which may use any EEPROM byte not used for program storage). Data may either be downloaded to the BS2 along with the program via the Data directive, or a running program may store data in EEPROM using the Write instruction. EEPROM differs from RAM, the memory in which variables are stored, in several respects: (1) Writing to EEPROM takes more time than storing a value in a variable. Depending on many factors, it may take several milliseconds for the EEPROM to complete a write. RAM storage is nearly instantaneous. (2) The EEPROM can accept a finite number of Write cycles per byte before it wears out. At the time of this writing, each byte of the EEPROM used in the BS2 was good for 10 million Write cycles, and an unlimited number of Reads. If a program frequently writes to the same EEPROM location, it makes sense to estimate how long it might take to exceed 10 million writes. For example, at one write per second (86,400 writes/day) it would take nearly 116 days of continuous operation to exceed 10 million. (3) The primary function of the EEPROM is to store programs; data is stored in leftover space. If data overwrites a portion of your program, the program will most likely crash. Check the program’s memory map to determine what portion of memory is occupied by your program and make sure that EEPROM Writes cannot stray into this area. You may also use the Data directive to set aside EEPROM space. For instance: Parallax, Inc. • BASIC Stamp Programming Manual 1.8 • Page 339 2