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Eydtkuhnen. This will not help the isolated unit this turn however, other than
giving the unit in Eydtkuhnen a retreat route, which will keep us from capturing
more of its men in another successful assault. Also, upon further investigation,
the unit in Eydtkuhnen has rallied this turn, and has recovered from its disruption
status, which will make it more difficult for us to take the village!
So, let's start firing on the German unit in Eydtkuhnen again in order to
disrupt it for a final assault. First, open fire with the horse artillery unit at 10,6 (fire
all three times). If the German infantry are not disrupted by the time it completes
firing, then fire three times with the machine gun company located in the same
hex.
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