Download Manual - Plugins for Cinema 4D
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User Manual BlackStar SPLURF for Cinema 4D 1. Say you have these 3 Splines S1, S2 and S3 and want them to generate a spline surface. This cannot be done with the standard SPLURF Object as S3 intersects with both S1 and S2 each at two different positions (marked blue). S1 2. You can easily see that in this case no 3Spline surface can be created. Instead you would want to create a 4-Spline surface causing you to make an instance of S3 at the same position (indicated red): S1 S2 S2 S3 S3 3. But this does not quite solve the problem, now there are four intersections of S3 (with S1 and S2) and as well four intersections of I3 (with S1 and S2). SPLURF cannot guess which ones to choose so the desired surface still is undefined. S1 S2 S3 and instance I3 4. Using "Limit intersections" the intersection ranges are specifiable with handles. Now you can define the first region to take only the intersections of S3 itself into account (blue) and as well to limit the intersection of the second range to the instance (red). ? and instance I3 S3 instance I3 [Fig. 4: Realizing a Spline Surface with multiple intersection by the use of "Limit intersection"] • The smaller the limited intersection regions are the more accurate becomes the generated surface. This is a huge profit especially when using very long splines. Note: Uncolored splines are given different default colors automatically for better distinguishing their handles. 8