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Property Ownership Property Concepts Property Ownership Ownership is a key element in understanding the concept of property use. When we say that certain kinds of objects "own" certain properties, we mean that those properties can only be attached to those objects. Selectable items can own properties, but certain classes of properties and certain classes of objects make sense together, while others do not. By way of analogy, you could assign a value to a property called "number of years in school" for a person, and you could assign a value to another property called "number of cylinders" for a car. Thus, you could say that people own the property "number of years in school," and cars own the property "number of cylinders." However, it does not make sense to provide a value to a property called "number of cylinders" and assign that property to a person. People don't own the property "number of cylinders;" that is, "number of cylinders" has no semantic meaning in the context of people. Here is another example. Pins own properties called Rise and Fall. You can assign a value to the Rise property and attach that value to a specific pin in the design. However, it would not make sense to attach that value to a net in the design; nets would not understand the "Rise" property. To help you keep track of application property ownership, Design Architect provides "ownership" commands. These commands define property ownership, and list the valid property owners for named properties. The Set Property Owner command lets you restrict property ownership to a specific type of object. The Report Default Property Settings command lets you check the "ownership status" of properties, that is, to tell you which objects own which properties by default. The owners for a particular type of property can be changed. This does not affect previously-created objects with that property. 3-4 Design Architect User’s Manual, V8.5_2