Download LC24-100 USERS MANUAL
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Select graphics mode ASCII Decimal <ESC> “*” n0 n1 n2 m1 m2 ... Hexadecimal 27 42 n0 n1 1B 2A n0 n1 n2 m1 m2 ... n2 m1 m2 ... Selects one of eleven graphics modes depending on the value of n0 and prints bit-image graphics in this mode. See <ESC> “K” (for 8-bit graphics) or <FS> “Z” (for 24-bit graphics) for information on n1, n2, m1, m2, ... n0 Graphics mode 0 1 2 3 4 6 32 33 38 39 40 8-bit Normal-density 8-bit Double-density 8-bit Double-density, double-speed 8-bit Quadruple-density 8-bit CRT graphics, mode I 8-bit CRT graphics, mode II 24-bit Normal-density 24-bit Double-density 24-bit CRT graphics 24-bit Triple-density 24-bit Hex-density (60 dots per inch) (120 dots per inch) (120 dots per inch) (240 dots per inch) (80 dots per inch) (90 dots per inch) (60 dots per inch) (120 dots per inch) (90 dots per inch) (180 dots per inch) (360 dots per inch) Convert graphics density ASCII <ESC> “?” n m Decimal 27 63 n m Hexadecimal 1B 3F n m Converts graphics defined by subsequent <ESC> “K”, <ESC> “L”, <ESC> “Y” or <ESC> “Z” commands to a density mode defined by <ESC> “*”. n is “K”, “L”, “Y” or “Z”, indicating the mode to be converted. m is a code from <0> to <4> or <6> indicating one of the modes of <ESC> “*”. 82