Download LC24-100 USERS MANUAL

Transcript
Select graphics mode
ASCII
Decimal
<ESC> “*” n0 n1
n2 m1 m2 ...
Hexadecimal
27 42 n0 n1
1B 2A n0 n1
n2 m1 m2 ...
n2 m1 m2 ...
Selects one of eleven graphics modes depending on the value of n0
and prints bit-image graphics in this mode. See <ESC> “K” (for 8-bit
graphics) or <FS> “Z” (for 24-bit graphics) for information on n1,
n2, m1, m2, ...
n0
Graphics mode
0
1
2
3
4
6
32
33
38
39
40
8-bit Normal-density
8-bit Double-density
8-bit Double-density, double-speed
8-bit Quadruple-density
8-bit CRT graphics, mode I
8-bit CRT graphics, mode II
24-bit Normal-density
24-bit Double-density
24-bit CRT graphics
24-bit Triple-density
24-bit Hex-density
(60 dots per inch)
(120 dots per inch)
(120 dots per inch)
(240 dots per inch)
(80 dots per inch)
(90 dots per inch)
(60 dots per inch)
(120 dots per inch)
(90 dots per inch)
(180 dots per inch)
(360 dots per inch)
Convert graphics density
ASCII
<ESC> “?” n m
Decimal
27 63 n m
Hexadecimal
1B 3F n m
Converts graphics defined by subsequent <ESC> “K”, <ESC> “L”,
<ESC> “Y” or <ESC> “Z” commands to a density mode defined by
<ESC> “*”. n is “K”, “L”, “Y” or “Z”, indicating the mode to be
converted. m is a code from <0> to <4> or <6> indicating one of the
modes of <ESC> “*”.
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