Download MIDI - Deep!sonic

Transcript
Pan
Position of edited note in the stereo panorama.
Value range: -32 (All Left) ... +32 (All Right).
Transpose/Tuning
transpose Transposes the edited note by semitones.
Value range: -88 ... +88.
tuning Fine tunes the transposition in steps of 1/64th of a semitone.
Value range: -64 ... +64.
Exclude
A linking number between notes which exclude each other. Notes that have been assigned
the same “Exclude” number cannot play simulataneously. For example, if an Open Hi-Hat in
a drumkit has the same Exclude number as a Closed Hi-Hat, when one of the two instruments plays, it excludes the other, interrupting it abruptly. This parameter allows you to
simulate the abrupt sound change of an acoustic instrument when it is played in different
ways. Other examples: Conga, Conga Slap, Conga Accented; Snare Drum and Roll; Ride
and Ride Cup; Pick Bass and Slap Bass.
Value range: 0, 1 ... 3.
Effects
Effects active for the edited note.
Value range: Eff1+Eff2, Eff1, Eff2, ––– (Off).
Notes and suggestions
Pan In a drumkit it is extremely important to programme the Pan very accurately in order
to position the percussion instruments realistically in the stereophonic panorama. A very
common “trick” is to stagger the Toms, so that the sound gives the impression of moving
through the stereo channel during the rolls.
Examine the drumkits of the standard Sound Library to discover other programming tricks.
Effects Assigning a different effect to each instrument of the drumkit can create extremely
suggestive effects. For example, you can assign reverb (Eff1) to the Bass Drum and both
reverb and delay (Eff1+Eff2) to the Snare Drum.
Or you can assign Eff2 to Patch Level 1 (low dynamics) and both Eff1 and Eff2 to Patch
Level 2 (higher dynamic level), so that the reverb effect appears only when the volume of
the sound is higher.
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REFERENCE GUIDE